cyberia/processes.md

processes

the recurring ways cyberia works, from org: each is a skill of the composite kind, written as a graph of nodes. every node holds a loop — produce, check, correct, repeat until green — and the check is written first, as something a program can evaluate. between nodes travel only pages and cyberlinks. the vocabulary of every graph is the same four node kinds: a splitter cuts work into units, a worker does one unit in its own context, a code node transforms without judgment, a gate opens or returns.

process turns into human at
deliver an accepted product page a released product whose claims a simulated user has passed the irreversible lane
research a question a page of knowledge with evidence none
listen what real users do and say tasks and changes to product pages none
market a released product people who come, understand and join the voice of the state
operate machines and domains a running, observed, recoverable estate the irreversible lane
govern a proposal about the charter a verdict, and every page it touches re-accepted every verdict
steward sigma — what the state holds budgets that open or close lanes spending above a threshold

three rules hold in every process. a return carries five fields — unit, verdict, reason, evidence, scope — and goes to the node that produced the unit, never to the batch; three returns of one unit mean the plan is wrong, and the plan goes back to its splitter. an accepted result goes back as a constraint into the brief of the splitter that cut it, so the next run starts where this one ended. a gate opens on the cost of being wrong, never on confidence: a reversible and contained change opens on green checks alone; a reversible but wide change opens on green checks and a clean trajectory; an irreversible change opens only by a human's hand.

Folder

Graph