cybics/game/commons.md

shared resources accessible to a community, governed by collective rules rather than private ownership or state control

tragedy of the commons: overuse and depletion when individual incentives diverge from collective interest (Garrett Hardin, 1968)

Elinor Ostrom's eight principles for successful commons governance: clear boundaries, proportional costs/benefits, collective choice, monitoring, graduated sanctions, conflict resolution, self-determination, nested enterprises

examples: fisheries, forests, irrigation systems, open-source codebases, shared knowledge

cybergraph as digital commons: a collectively built knowledge graph where cyberlink creation is open yet governed by bandwidth scarcity

digital commons avoid physical depletion but face spam and quality challenges, addressed through stake-weighted bandwidth allocation

Homonyms

cyber-valley/zoning/commons
Commons Shared city body: **infra, trails, plazas.** Owned and controlled by the estate — not subdivided into private homes. Allowed roads, mobility hub, parking, gates, utilities (energy, water, connectivity, waste) trails, plazas, public clearings, shared gathering ground sensors and nodes that…

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